Freestyle¶
Configures Freestyle line rendering for a render layer. Connect to the Scene node's Freestyle input.
Beta
The Freestyle node is fully implemented but has not been extensively tested in production. Test your setup before committing to a long render.
Properties¶
Scene Freestyle Settings¶
Thickness Mode — Absolute (pixels) or Relative (fraction of render height).
Thickness — the base line thickness value.
View Layer Settings¶
Crease Angle — the angle above which edges are detected as crease edges.
Line Sets¶
A line set defines which edges are drawn and how they look. Each line set references a FreestyleLineStyle data block that controls color, thickness, and geometry modifiers.
Add / Remove — use the + and − buttons to manage line sets.
For each line set:
Name — the line set name. Click the name button to make it active and expand its settings.
Render toggle — the eye icon enables or disables this line set in the render.
Line Style — the FreestyleLineStyle data block to use. You can pick any existing line style from your file.
Visibility¶
Filter which edges are included based on their visibility in the rendered image (visible, hidden, or a quantitative invisibility range).
Edge Types¶
Filter edges by type: Contour, Crease, Border, Edge Mark, External Contour, Material Boundary, Suggestive Contour, Ridge & Valley, Silhouette. Combine types using AND or OR logic, with optional negation.
Face Marks¶
Filter edges by face mark, with AND/OR and negation options.
Strokes¶
Configure stroke caps, chaining behavior, dashed lines, and stroke length filters.
Color / Alpha / Thickness / Geometry¶
Each section lets you set a base value and add modifiers. Modifier parameters are editable inline. For modifier types that use curve or ramp editors (Along Stroke, Tangent, Distance from Camera, Distance from Object), the curve/ramp must be edited in Blender's standard Properties panel — a note in the UI indicates this.
Tips¶
- Create and manage FreestyleLineStyle data blocks in Blender's standard interface, then reference them from the Freestyle node.
- Connect the same Freestyle node to multiple Scene nodes to share line rendering settings across layers.