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Output Defaults

Sets the base output configuration for all Scene nodes in the graph. Every Scene node inherits these settings unless it explicitly overrides them.

Properties

Output Path

Base Path — the root folder where rendered files are written. Supports Blender's // relative path prefix.

File Format — the output file format: PNG, JPEG, EXR (single layer), or OpenEXR Multilayer. Additional format-specific settings (bit depth, compression, quality) appear below when relevant.

Filename Tokens

The filename template controls how output files are named. It uses tokens — placeholders that are replaced with actual values at render time.

Token Replaced with
{scene} The Blender scene name
{layer} The view layer name
{camera} The active camera name
{frame} The frame number (zero-padded)
{label} A custom label you set manually
{engine} The render engine (CYCLES or EEVEE)
{date} Today's date (YYYY-MM-DD)

Toggle each token on or off using the checkboxes. Drag to reorder. The {frame} token is always placed last when enabled.

Label value — when the {label} token is enabled, this field sets the text it expands to.

Frame Padding — the number of digits used for the frame number (default: 4, giving 0001, 0042, etc.).

Render Mode

Sets the default render mode for Scene nodes that don't specify one:

  • Still — renders a single frame
  • Animation — renders a frame range
  • Camera Burst — renders the same scene from multiple cameras (see Camera Burst)

When a connected Camera Sequence node's Override Frame Range option is on, the Mode dropdown is replaced entirely by a Camera Sequence status label — this isn't one of the Mode options and can't be picked from the dropdown; it's shown only while that connection is active, and reverts automatically the moment the override is turned off or the connection is removed.

Frame Range

Frame Start / Frame End — the default frame range for animation renders. Scene nodes can override these individually.

Camera Burst

When Render Mode is set to Camera Burst:

Burst Collection — a collection containing the cameras to use. Each camera in the collection produces one render job.

Still Frame — when using Camera Burst in Still mode, this is the frame number rendered for each camera.

Tips

  • Output Defaults is optional. If you don't add one, Scene nodes use their own local settings.
  • Only one Output Defaults node per graph is supported. If you add more than one, the first one found is used.
  • Scene nodes can override individual settings from Output Defaults without replacing everything.