Output Defaults¶
Sets the base output configuration for all Scene nodes in the graph. Every Scene node inherits these settings unless it explicitly overrides them.
Properties¶
Output Path¶
Base Path — the root folder where rendered files are written. Supports Blender's // relative path prefix.
File Format — the output file format: PNG, JPEG, EXR (single layer), or OpenEXR Multilayer. Additional format-specific settings (bit depth, compression, quality) appear below when relevant.
Filename Tokens¶
The filename template controls how output files are named. It uses tokens — placeholders that are replaced with actual values at render time.
| Token | Replaced with |
|---|---|
{scene} |
The Blender scene name |
{layer} |
The view layer name |
{camera} |
The active camera name |
{frame} |
The frame number (zero-padded) |
{label} |
A custom label you set manually |
{engine} |
The render engine (CYCLES or EEVEE) |
{date} |
Today's date (YYYY-MM-DD) |
Toggle each token on or off using the checkboxes. Drag to reorder. The {frame} token is always placed last when enabled.
Label value — when the {label} token is enabled, this field sets the text it expands to.
Frame Padding — the number of digits used for the frame number (default: 4, giving 0001, 0042, etc.).
Render Mode¶
Sets the default render mode for Scene nodes that don't specify one:
- Still — renders a single frame
- Animation — renders a frame range
- Camera Burst — renders the same scene from multiple cameras (see Camera Burst)
When a connected Camera Sequence node's Override Frame Range option is on, the Mode dropdown is replaced entirely by a Camera Sequence status label — this isn't one of the Mode options and can't be picked from the dropdown; it's shown only while that connection is active, and reverts automatically the moment the override is turned off or the connection is removed.
Frame Range¶
Frame Start / Frame End — the default frame range for animation renders. Scene nodes can override these individually.
Camera Burst¶
When Render Mode is set to Camera Burst:
Burst Collection — a collection containing the cameras to use. Each camera in the collection produces one render job.
Still Frame — when using Camera Burst in Still mode, this is the frame number rendered for each camera.
Tips¶
- Output Defaults is optional. If you don't add one, Scene nodes use their own local settings.
- Only one Output Defaults node per graph is supported. If you add more than one, the first one found is used.
- Scene nodes can override individual settings from Output Defaults without replacing everything.