Render Settings¶
Configures the render engine and its parameters for a specific render job. Connect to the Scene node's Render Settings input.
Properties¶
Engine — the render engine: Cycles or EEVEE Next.
Cycles settings¶
Samples — the number of path tracing samples per pixel.
Denoise — enable or disable denoising. When enabled, Denoiser lets you choose between OptiX, OpenImageDenoise, or the Cycles built-in denoiser.
Light Path — max bounces for total, diffuse, glossy, transmission, volume, and transparent rays.
Motion Blur — enable motion blur and set the shutter speed.
Caustics — enable or disable reflective and refractive caustics.
Feature Set — Supported or Experimental.
EEVEE settings¶
Samples — render samples.
Motion Blur — enable and configure motion blur.
Shadows — shadow map resolution and filtering.
Ambient Occlusion — enable AO and set distance and factor.
Bloom — enable bloom and set threshold, radius, and intensity.
Screen Space Reflections — enable SSR and configure quality.
Grease Pencil¶
Beta
Grease Pencil render settings are included but have not been thoroughly tested in production. Use with caution and verify results.
Anti-aliasing — sample count for Grease Pencil strokes.
Thickness — pixel thickness scale.
Tips¶
- You can connect a single Render Settings node to multiple Scene nodes to share the same render configuration across several jobs.
- If no Render Settings node is connected, the assembled scene inherits the engine and settings from the base scene.