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Render Settings

Configures the render engine and its parameters for a specific render job. Connect to the Scene node's Render Settings input.

Properties

Engine — the render engine: Cycles or EEVEE Next.

Cycles settings

Samples — the number of path tracing samples per pixel.

Denoise — enable or disable denoising. When enabled, Denoiser lets you choose between OptiX, OpenImageDenoise, or the Cycles built-in denoiser.

Light Path — max bounces for total, diffuse, glossy, transmission, volume, and transparent rays.

Motion Blur — enable motion blur and set the shutter speed.

Caustics — enable or disable reflective and refractive caustics.

Feature Set — Supported or Experimental.

EEVEE settings

Samples — render samples.

Motion Blur — enable and configure motion blur.

Shadows — shadow map resolution and filtering.

Ambient Occlusion — enable AO and set distance and factor.

Bloom — enable bloom and set threshold, radius, and intensity.

Screen Space Reflections — enable SSR and configure quality.

Grease Pencil

Beta

Grease Pencil render settings are included but have not been thoroughly tested in production. Use with caution and verify results.

Anti-aliasing — sample count for Grease Pencil strokes.

Thickness — pixel thickness scale.

Tips

  • You can connect a single Render Settings node to multiple Scene nodes to share the same render configuration across several jobs.
  • If no Render Settings node is connected, the assembled scene inherits the engine and settings from the base scene.