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Scheduler

Sends all Scene nodes connected to it to the render queue in one click. The Scheduler is a convenience node — it does not change any render settings, just collects connected jobs and submits them together.

Inputs

Connect any number of Scene node Job outputs to the Scheduler's input sockets.

Properties

Add as Paused — when enabled, jobs are added to the queue with Paused status. They won't start rendering until you manually resume them. Useful when you want to queue a batch but control when it starts.

Buttons

Queue All Jobs — sends all connected Scene nodes to the queue. A confirmation dialog lets you set the paused option before confirming.

Tips

  • You can have multiple Scheduler nodes in the same graph. Each one submits only the Scene nodes connected to it. This lets you define named groups of jobs and submit them independently.
  • When you click Queue All Jobs, the jobs are added in the order they are connected (top to bottom).
  • The Scheduler respects the N-panel's All Trees toggle — if it's off, the scheduler only acts on jobs from the active graph.